Lights & Scenes Conclusion

In the lighting arrangement, HDRi environment image lighting and 2 area lights are mainly used to achieve the lighting and reflection environment of the two rooms inside and outside.

At the same time, a set of neon lights with colorful cartoon characters and a self-luminous moon were designed in the room inside, adding some colorful effect lights.

Use the shadow matte shader to catch the shadow of the transparent channel, and give the shader to the ground and wall and other mesh planes. 


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